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kevinpbuckley

kevinpbuckley/VibeUE

C++MITactive
89Health

Unreal Engine Vibe Coding tool

Stars211
Forks54
Open Issues20
Contributors54
Last Push0d ago

Health Breakdown

Activity
25
Community
25
Maintenance
14
Popularity
25
#ai#ai-tools#automation#blueprint#claude#copilot#cursor#game-development#gamedev#landscape#mcp#mcp-server#model-context-protocol#niagara#open-source#python#ue5#unreal-engine#unreal-engine-plugin#vibe-coding
View on GitHub ↗Issues (20) ↗Pull Requests ↗Wiki ↗

Should you contribute to kevinpbuckley/VibeUE?

kevinpbuckley/VibeUE has a FoundDev health score of 89/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C++, so prior C++ experience will shorten ramp-up.

Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

kevinpbuckley89

Unreal Engine Vibe Coding tool

active
21154 contributors20 issues
0d ago

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