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julianxhokaxhiu

julianxhokaxhiu/FFNx

C++GPL-3.0active
87Health

Next generation modding platform for Final Fantasy VII (Steam 2013, Steam 2026 Rerelease, GOG, Windows Store) and Final Fantasy VIII (Steam 2013)

Stars518
Forks70
Open Issues61
Contributors70
Last Push1d ago

Health Breakdown

Activity
25
Community
25
Maintenance
12
Popularity
25
#directx11#directx12#final-fantasy#modding#modding-framework#modding-games#modding-library#opengl#vulkan
View on GitHub ↗Issues (61) ↗Pull Requests ↗Wiki ↗

Should you contribute to julianxhokaxhiu/FFNx?

julianxhokaxhiu/FFNx has a FoundDev health score of 87/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 1 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C++, so prior C++ experience will shorten ramp-up.

Licensed under GPL-3.0, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

julianxhokaxhiu87

Next generation modding platform for Final Fantasy VII (Steam 2013, Steam 2026 Rerelease, GOG, Windows Store) and Final Fantasy VIII (Steam 2013)

active
51870 contributors61 issues
1d ago

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