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jrouwe

jrouwe/JoltPhysics

C++MITactivepopular
89Health

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

Stars11.5k
Forks973
Open Issues9
Contributors973
Last Push0d ago

Health Breakdown

Activity
25
Community
25
Maintenance
14
Popularity
25
#c-plus-plus#cpp#game-development#game-engine#physics#physics-engine#physics-simulation#simulation#vr
View on GitHub ↗Issues (9) ↗Pull Requests ↗

Should you contribute to jrouwe/JoltPhysics?

jrouwe/JoltPhysics has a FoundDev health score of 89/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C++, so prior C++ experience will shorten ramp-up.

Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

jrouwe89

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

activepopular
11.5k973 contributors9 issues
0d ago

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