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TriAxis-Games

TriAxis-Games/RealtimeMeshComponent

C++MITactive
91Health

Unreal Engine 5 plugin component for rendering runtime generated content.

Stars1.8k
Forks430
Open Issues16
Contributors430
Last Push0d ago

Health Breakdown

Activity
25
Community
25
Maintenance
16
Popularity
25
#procedural-generation#runtime#ue4#ue4-plugin#ue4-plugins#unreal-engine#unreal-engine-4#unreal-engine-plugin
View on GitHub ↗Issues (16) ↗Pull Requests ↗Wiki ↗

Should you contribute to TriAxis-Games/RealtimeMeshComponent?

TriAxis-Games/RealtimeMeshComponent has a FoundDev health score of 91/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C++, so prior C++ experience will shorten ramp-up.

Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

TriAxis-Games91

Unreal Engine 5 plugin component for rendering runtime generated content.

active
1.8k430 contributors16 issues
0d ago

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