PCGEx/PCGExtendedToolkit
C++MITactive
Health
The missing pieces for Unreal's PCG. Graph theory, advanced pathfinding, spatial ops, filtering, asset management, and more.
Health Breakdown
Activity25
Community25
Maintenance15
Popularity25
#delaunay#diagrams#graph#minimum-spanning-tree#pathfinding#pcg#plugin#procedural-generation#relational-model#sorting#toolkit#unreal#unreal-engine-5#unreal-engine-plugin#unrealengine#voronoi
Should you contribute to PCGEx/PCGExtendedToolkit?
PCGEx/PCGExtendedToolkit has a FoundDev health score of 90/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.
Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C++, so prior C++ experience will shorten ramp-up.
Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.
Community
C++MIT
active
0d ago