JeanPhilippeKernel/RendererEngine
C++MITactive
Health
3D Renderer Engine builds with Vulkan and C++ 20
Health Breakdown
Activity25
Community25
Maintenance11
Popularity25
#2d-game-engine#3d-engine#3d-game-engine#arena#arena-allocator#arena-based-engine#arena-engine#c-plus-plus#cpp#engine#game#glfw#glfw-opengl-library#glfw3#opengl#vulkan#vulkan-engine#vulkan-game-engine#vulkan-renderer
Should you contribute to JeanPhilippeKernel/RendererEngine?
JeanPhilippeKernel/RendererEngine has a FoundDev health score of 86/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.
Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C++, so prior C++ experience will shorten ramp-up.
Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.
Community
C++MIT
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0d ago