JeanPhilippeKernel/RendererEngine
C++MITactive
Health
3D Renderer Engine builds with Vulkan and C++ 20
Health Breakdown
Activity25
Community25
Maintenance12
Popularity25
#3d-engines#3d-game-engine#arena-allocator#c-plus-plus#c-plus-plus-11#cpp20#cross-platform#game-engine#game-engine-editor#glfw#glfw-library#linux#macos#rendering-engine#vulkan#vulkan-engine#vulkan-renderer#windows
Should you contribute to JeanPhilippeKernel/RendererEngine?
JeanPhilippeKernel/RendererEngine has a FoundDev health score of 87/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.
Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C++, so prior C++ experience will shorten ramp-up.
Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.
Community
C++MIT
active
0d ago