← Back to Discover
microsoft

microsoft/XBOX-Godot-Sample

C++MITactiverising
76Health

An example implementation binding the GDK, PlayFab, and GameInput to Godot

Stars220
Forks18
Open Issues10
Contributors18
Last Push0d ago

Health Breakdown

Activity
25
Community
13
Maintenance
13
Popularity
25
View on GitHub ↗Issues (10) ↗Pull Requests ↗Wiki ↗

Should you contribute to microsoft/XBOX-Godot-Sample?

microsoft/XBOX-Godot-Sample has a FoundDev health score of 76/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C++, so prior C++ experience will shorten ramp-up.

Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

microsoft76

An example implementation binding the GDK, PlayFab, and GameInput to Godot

activerising
22018 contributors10 issues
0d ago

More C++ repos

PX4
PX4/PX4-Autopilot
PX4 Autopilot Software
12.2k97
mavlink
mavlink/MAVSDK
API and library for MAVLink compatible systems written in C++ 20
91395
mavlink
mavlink/qgroundcontrol
Cross-platform ground control station for drones (Android, iOS, Mac OS, Linux, Windows)
4.8k95