houmain/gpupad
C++GPL-3.0active
Health
A flexible GLSL and HLSL shader editor and IDE.
Health Breakdown
Activity25
Community25
Maintenance13
Popularity25
#compute#cross-platform#editor#glsl#glsl-shaders#gpgpu#gpupad#hlsl#hlsl-shaders#javascript#opengl#shaders#vulkan
Should you contribute to houmain/gpupad?
houmain/gpupad has a FoundDev health score of 88/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.
Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C++, so prior C++ experience will shorten ramp-up.
Licensed under GPL-3.0, a standard OSI-approved license — safe to contribute to under normal employer IP policies.
Community
C++GPL 3.0
active
0d ago