← Back to Discover
ValveSoftware

ValveSoftware/GameNetworkingSockets

C++BSD-3-Clauseactivepopular
89Health

Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.

Stars9.8k
Forks734
Open Issues26
Contributors734
Last Push0d ago

Health Breakdown

Activity
25
Community
25
Maintenance
14
Popularity
25
#game-development#networking#peer-to-peer#realtime-messaging#reliable-messages
View on GitHub ↗Issues (26) ↗Pull Requests ↗

Should you contribute to ValveSoftware/GameNetworkingSockets?

ValveSoftware/GameNetworkingSockets has a FoundDev health score of 89/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C++, so prior C++ experience will shorten ramp-up.

Licensed under BSD-3-Clause, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

ValveSoftware89

Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.

activepopular
9.8k734 contributors26 issues
0d ago

More C++ repos

PX4
PX4/PX4-Autopilot
PX4 Autopilot Software
12.3k97
mavlink
mavlink/MAVSDK
API and library for MAVLink compatible systems written in C++ 20
91795
ArduPilot
ArduPilot/ardupilot
ArduPlane, ArduCopter, ArduRover, ArduSub source
15.6k95