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Try/Tempest

C++MITactive
87Health

API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.

Stars227
Forks47
Open Issues26
Contributors47
Last Push0d ago

Health Breakdown

Activity
25
Community
25
Maintenance
13
Popularity
25
#3d#cpp#d3d12#directx#directx12#engine#graphics-engine#graphics-library#metal#ray-tracing#vulkan#vulkan-engine#vulkan-game-engine
View on GitHub ↗Issues (26) ↗Pull Requests ↗Wiki ↗

Should you contribute to Try/Tempest?

Try/Tempest has a FoundDev health score of 87/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C++, so prior C++ experience will shorten ramp-up.

Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

Try87

API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.

active
★ 22747 contributors26 issues
0d ago

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