Try/Tempest
C++MITactive
Health
API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.
Health Breakdown
Activity25
Community25
Maintenance13
Popularity25
#3d#cpp#d3d12#directx#directx12#engine#graphics-engine#graphics-library#metal#ray-tracing#vulkan#vulkan-engine#vulkan-game-engine
Should you contribute to Try/Tempest?
Try/Tempest has a FoundDev health score of 87/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.
Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C++, so prior C++ experience will shorten ramp-up.
Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.
Community
C++MIT
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0d ago