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Robosturm

Robosturm/Commander_Wars

C++LGPL-3.0active
87Health

The aim of this project is to create an Advance Wars Clone with a lot of additions customizations and modding support. For Contact Inforamtion see the wiki page. Take a view on the game.

Stars290
Forks43
Open Issues34
Contributors43
Last Push0d ago

Health Breakdown

Activity
25
Community
25
Maintenance
12
Popularity
25
#advance-wars#engine#game#game-engine#multiplayer-game#singleplayer-game#turn-based#turn-based-strategy
View on GitHub ↗Issues (34) ↗Pull Requests ↗Wiki ↗

Should you contribute to Robosturm/Commander_Wars?

Robosturm/Commander_Wars has a FoundDev health score of 87/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C++, so prior C++ experience will shorten ramp-up.

Licensed under LGPL-3.0, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

Robosturm87

The aim of this project is to create an Advance Wars Clone with a lot of additions customizations and modding support. For Contact Inforamtion see the wiki page. Take a view on the game.

active
29043 contributors34 issues
0d ago

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