HyperionGameTech/HyperionEngine
C++MITactive
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A high performance Vulkan/DX12 game engine in C++ & C#
Health Breakdown
Activity25
Community25
Maintenance12
Popularity25
#3d#cpp#cpp20#csharp#directx12#dx12#game-development#game-engine#game-engines#gamedev#global-illumination#pbr#ray-tracing#rendering#scripting-language#vulkan
Should you contribute to HyperionGameTech/HyperionEngine?
HyperionGameTech/HyperionEngine has a FoundDev health score of 87/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.
Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C++, so prior C++ experience will shorten ramp-up.
Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.
Community
C++MIT
active
0d ago