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HyperionGameTech

HyperionGameTech/HyperionEngine

C++MITactive
87Health

A high performance Vulkan/DX12 game engine in C++ & C#

Stars556
Forks29
Open Issues25
Contributors29
Last Push0d ago

Health Breakdown

Activity
25
Community
25
Maintenance
12
Popularity
25
#3d#cpp#cpp20#csharp#directx12#dx12#game-development#game-engine#game-engines#gamedev#global-illumination#pbr#ray-tracing#rendering#scripting-language#vulkan
View on GitHub ↗Issues (25) ↗Pull Requests ↗Wiki ↗

Should you contribute to HyperionGameTech/HyperionEngine?

HyperionGameTech/HyperionEngine has a FoundDev health score of 87/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C++, so prior C++ experience will shorten ramp-up.

Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

HyperionGameTech87

A high performance Vulkan/DX12 game engine in C++ & C#

active
★ 55629 contributors25 issues
0d ago

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