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zgauthier2000

zgauthier2000/fsr4-shader-performance-overrides

CGPL-2.0activerising
85Health

Faster FSR 4.1.1 upscaling on Radeon RX 6000 and RX 7000 graphics cards, on Windows and Linux: drop-in DLLs and shader overrides. Exact version keeps AMD's picture byte for byte; optional lossy version is faster still.

Stars326
Forks6
Open Issues40
Contributors6
Last Push0d ago

Health Breakdown

Activity
25
Community
25
Maintenance
10
Popularity
25
#amd#directx-12#fsr#fsr4#gaming#linux-gaming#optiscaler#performance#proton#radeon#rdna2#rdna3#shaders#upscaling#windows
View on GitHub ↗Issues (40) ↗Pull Requests ↗Wiki ↗

Should you contribute to zgauthier2000/fsr4-shader-performance-overrides?

zgauthier2000/fsr4-shader-performance-overrides has a FoundDev health score of 85/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C, so prior C experience will shorten ramp-up.

Licensed under GPL-2.0, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

zgauthier200085

Faster FSR 4.1.1 upscaling on Radeon RX 6000 and RX 7000 graphics cards, on Windows and Linux: drop-in DLLs and shader overrides. Exact version keeps AMD's picture byte for byte; optional lossy version is faster still.

activerising
★ 3266 contributors40 issues
0d ago

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