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wieslawsoltes

wieslawsoltes/ProGPU

C#MITactiverising
88Health

Cross-platform GPU rendering, composition, vector, text, compute, and DirectX/LibreWPF/WinUI/Avalonia interop on WebGPU and Silk.NET.

Stars183
Forks7
Open Issues3
Contributors7
Last Push0d ago

Health Breakdown

Activity
25
Community
25
Maintenance
13
Popularity
25
#avalonia#composition#directx#dotnet#gpu#librewpf#progpu#rendering#silk-net#webgpu#winui
View on GitHub ↗Issues (3) ↗Pull Requests ↗

Should you contribute to wieslawsoltes/ProGPU?

wieslawsoltes/ProGPU has a FoundDev health score of 88/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C#, so prior C# experience will shorten ramp-up.

Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

wieslawsoltes88

Cross-platform GPU rendering, composition, vector, text, compute, and DirectX/LibreWPF/WinUI/Avalonia interop on WebGPU and Silk.NET.

activerising
★ 1837 contributors3 issues
0d ago

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