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playportdev

playportdev/playport

SwiftGPL-3.0activerising
73Health

Playport runs Windows games, 64-bit and now 32-bit, on a stock, non-jailbroken iPhone. Install a game from your library onto the phone, pick up a controller and press Play. The game runs on the phone's own CPU and GPU: no PC, no cloud, no stream.

Stars682
Forks31
Open Issues81
Contributors31
Last Push0d ago

Health Breakdown

Activity
25
Community
13
Maintenance
10
Popularity
25
View on GitHub ↗Issues (81) ↗Pull Requests ↗Wiki ↗

Should you contribute to playportdev/playport?

playportdev/playport has a FoundDev health score of 73/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in Swift, so prior Swift experience will shorten ramp-up.

Licensed under GPL-3.0, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

playportdev73

Playport runs Windows games, 64-bit and now 32-bit, on a stock, non-jailbroken iPhone. Install a game from your library onto the phone, pick up a controller and press Play. The game runs on the phone's own CPU and GPU: no PC, no cloud, no stream.

activerising
★ 68231 contributors81 issues
0d ago

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