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mgth

mgth/Omniphony

RustGPL-3.0activerising
82Health

Real-time spatial / object-based audio rendering engine (VBAP + binaural) for multichannel and 3D audio — speakers or headphones.

Stars71
Forks6
Open Issues11
Contributors6
Last Push1d ago

Health Breakdown

Activity
25
Community
25
Maintenance
10
Popularity
22
#3d-audio#ambisonics#binaural#object-audio#rust#spatial-audio#surround-sound#vbap
View on GitHub ↗Issues (11) ↗Pull Requests ↗Wiki ↗

Should you contribute to mgth/Omniphony?

mgth/Omniphony has a FoundDev health score of 82/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 1 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in Rust, so prior Rust experience will shorten ramp-up.

Licensed under GPL-3.0, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

mgth
mgth/Omniphony
RustGPL 3.0
82

Real-time spatial / object-based audio rendering engine (VBAP + binaural) for multichannel and 3D audio — speakers or headphones.

activerising
716 contributors11 issues
1d ago

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