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liyingsong99

liyingsong99/AIBridge

C#MITactiverising
90Health

A file-based Unity automation bridge for AI coding assistants, enabling logs, compilation, asset/prefab operations, scene editing, and screenshots without MCP.

Stars144
Forks21
Open Issues0
Contributors21
Last Push0d ago

Health Breakdown

Activity
25
Community
25
Maintenance
15
Popularity
25
#cli#game-development#gamedev#mcp#unity#unitymcp
View on GitHub ↗Issues (0) ↗Pull Requests ↗Wiki ↗

Should you contribute to liyingsong99/AIBridge?

liyingsong99/AIBridge has a FoundDev health score of 90/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C#, so prior C# experience will shorten ramp-up.

Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

liyingsong9990

A file-based Unity automation bridge for AI coding assistants, enabling logs, compilation, asset/prefab operations, scene editing, and screenshots without MCP.

activerising
14421 contributors
0d ago

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