← Back to Discover
hatayama

hatayama/unity-cli-loop

C#MITactive
89Health

Let AI Drive Unity, from Editor to Play Mode.

Stars578
Forks49
Open Issues8
Contributors49
Last Push1d ago

Health Breakdown

Activity
25
Community
25
Maintenance
14
Popularity
25
#ai#automation#cli#mcp#unity#unity3d
View on GitHub ↗Issues (8) ↗Pull Requests ↗

Should you contribute to hatayama/unity-cli-loop?

hatayama/unity-cli-loop has a FoundDev health score of 89/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 1 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C#, so prior C# experience will shorten ramp-up.

Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

hatayama89

Let AI Drive Unity, from Editor to Play Mode.

active
★ 57849 contributors8 issues
1d ago

More C# repos

majorsilence
majorsilence/Reporting
Majorsilence Reporting, .NET report designer, viewer, and pdf creation.
★ 38794
YAFNET
YAFNET/YAFNET
🌐 YAF.NET - C# ASP.NET Forum
★ 54993
justcoding121
justcoding121/titanium-web-proxy
A cross-platform high performing HTTP(S) proxy server in C#.
★ 2.0k92