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h4lfheart

h4lfheart/FortnitePorting

C#GPL-3.0active
91Health

The quickest and most efficient way to extract assets from Fortnite

Stars414
Forks101
Open Issues1
Contributors101
Last Push1d ago

Health Breakdown

Activity
25
Community
25
Maintenance
16
Popularity
25
#b3d#blender#cue4parse#fortnite#fortniteporting#porting#ue5
View on GitHub ↗Issues (1) ↗Pull Requests ↗Wiki ↗

Should you contribute to h4lfheart/FortnitePorting?

h4lfheart/FortnitePorting has a FoundDev health score of 91/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 1 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C#, so prior C# experience will shorten ramp-up.

Licensed under GPL-3.0, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

h4lfheart91

The quickest and most efficient way to extract assets from Fortnite

active
414101 contributors1 issues
1d ago

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