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gkjohnson

gkjohnson/three-gpu-pathtracer

JavaScriptMITactive
88Health

Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.

Stars1.9k
Forks189
Open Issues64
Contributors189
Last Push0d ago

Health Breakdown

Activity
25
Community
25
Maintenance
13
Popularity
25
#bvh#geometry#graphics#mesh#path#path-tracer#path-tracing#performance#raytracing#renderer#rendering#rtx#three-gpu-pathtracer#three-js#three-mesh-bvh#threejs#tracer#webgl
View on GitHub ↗Issues (64) ↗Pull Requests ↗Wiki ↗

Should you contribute to gkjohnson/three-gpu-pathtracer?

gkjohnson/three-gpu-pathtracer has a FoundDev health score of 88/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in JavaScript, so prior JavaScript experience will shorten ramp-up.

Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

gkjohnson88

Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.

active
★ 1.9k189 contributors64 issues
0d ago

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