friflo/Friflo.Engine.ECS
C#MITactive
Health
High-performance C# ECS
Health Breakdown
Activity25
Community25
Maintenance13
Popularity25
#csharp#data-oriented#data-oriented-design#dotnet#ecs#ecs-framework#entity-component-system#entity-framework#fast#game-development#game-engine#gamedev#godot#monogame#monogame-framework#raylib#unity#xna
Should you contribute to friflo/Friflo.Engine.ECS?
friflo/Friflo.Engine.ECS has a FoundDev health score of 87/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.
Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C#, so prior C# experience will shorten ramp-up.
Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.
Community
C#MIT
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0d ago