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SaiTingHu

SaiTingHu/HTFramework

C#MITactive
90Health

Unity HTFramework, a rapid development framework of client based on Unity.

Stars831
Forks128
Open Issues1
Contributors128
Last Push1d ago

Health Breakdown

Activity
25
Community
25
Maintenance
15
Popularity
25
#ai#aop#csharp#custommodule#ecs#entity#framework#fsm#game#gameobject#hotfix#markdown#objectpool#procedure#ugui#unity#unity-htframework#unity3d#unity3d-framework#xlua
View on GitHub ↗Issues (1) ↗Pull Requests ↗Wiki ↗

Should you contribute to SaiTingHu/HTFramework?

SaiTingHu/HTFramework has a FoundDev health score of 90/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 1 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C#, so prior C# experience will shorten ramp-up.

Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

SaiTingHu90

Unity HTFramework, a rapid development framework of client based on Unity.

active
831128 contributors1 issues
1d ago

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