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RedpointGames

RedpointGames/uet

C#MITactive
82Health

UET (Unreal Engine Tool) makes building and testing Unreal Engine projects and plugins easy. It can distribute builds with BuildGraph, remotely execute automation tests on device and across multiple machines, handles fault tolerance and automatic retries and generally makes the whole experience of automating Unreal Engine a lot more pleasant.

Stars143
Forks19
Open Issues42
Contributors19
Last Push0d ago

Health Breakdown

Activity
25
Community
25
Maintenance
7
Popularity
25
#automation#devops#game-development#unreal-engine
View on GitHub ↗Issues (42) ↗Pull Requests ↗Wiki ↗

Should you contribute to RedpointGames/uet?

RedpointGames/uet has a FoundDev health score of 82/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C#, so prior C# experience will shorten ramp-up.

Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

RedpointGames82

UET (Unreal Engine Tool) makes building and testing Unreal Engine projects and plugins easy. It can distribute builds with BuildGraph, remotely execute automation tests on device and across multiple machines, handles fault tolerance and automatic retries and generally makes the whole experience of automating Unreal Engine a lot more pleasant.

active
14319 contributors42 issues
0d ago

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