← Back to Discover
MirrorNetworking

MirrorNetworking/Mirror

C#MITactivepopular
87Health

#1 Open Source Unity Networking Library

Stars6.3k
Forks859
Open Issues66
Contributors140
Last Push3d ago

Health Breakdown

Activity
23
Community
25
Maintenance
14
Popularity
25
#games#hlapi#kcp#libuv#mirror#mmo#mmorpg#mmos#networking#tcp#telepathy#udp#ummorpg#unet#unity
View on GitHub ↗Issues (66) ↗Pull Requests ↗

Should you contribute to MirrorNetworking/Mirror?

MirrorNetworking/Mirror has a FoundDev health score of 87/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 3 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C#, so prior C# experience will shorten ramp-up.

Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

MirrorNetworking87

#1 Open Source Unity Networking Library

activepopular
6.3k140 contributors66 issues
3d ago

More C# repos

justcoding121
justcoding121/titanium-web-proxy
A cross-platform asynchronous HTTP(S) proxy server in C#.
2.0k92
pnp
pnp/powershell
PnP PowerShell
89592
MUnique
MUnique/OpenMU
This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".
1.1k92
MirrorNetworking/Mirror — Health Score & Contribution Guide | FoundDev