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IvanMurzak

IvanMurzak/Unity-AI-ParticleSystem

C#MITactive
84Health

MCP Tools for Unity Particle System — create and edit particle effects with AI.

Stars54
Forks6
Open Issues1
Contributors6
Last Push0d ago

Health Breakdown

Activity
25
Community
25
Maintenance
14
Popularity
20
#ai#gamedev#mcp#model-context-protocol#particle-system#particle-system-plugin#particle-systems-creation#unity
View on GitHub ↗Issues (1) ↗Pull Requests ↗Wiki ↗

Should you contribute to IvanMurzak/Unity-AI-ParticleSystem?

IvanMurzak/Unity-AI-ParticleSystem has a FoundDev health score of 84/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C#, so prior C# experience will shorten ramp-up.

Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

IvanMurzak84

MCP Tools for Unity Particle System — create and edit particle effects with AI.

active
★ 546 contributors1 issues
0d ago

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