HinataYoki/YokiFrame
C#MITactive
Health
YokiFrame 是一个面向 Unity 与 Godot 的跨引擎游戏开发框架,提供架构分层、事件系统、状态机、对象池、资源管理、UI 工具和编辑器扩展,帮助开发者构建更清晰的游戏项目。
Health Breakdown
Activity25
Community25
Maintenance14
Popularity25
#ai#ai-native#architecture#csharp#editor-tools#framework#game-framework#godot#godot-framework#unity#unity-framework#yokiframe
Should you contribute to HinataYoki/YokiFrame?
HinataYoki/YokiFrame has a FoundDev health score of 89/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.
Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C#, so prior C# experience will shorten ramp-up.
Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.
Community
C#MIT
active
0d ago