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Cysharp

Cysharp/NativeMemoryArray

C#MITactive
76Health

Utilized native-memory backed array for .NET and Unity - over the 2GB limitation and support the modern API(IBufferWriter, ReadOnlySequence, scatter/gather I/O, etc...).

Stars348
Forks18
Open Issues2
Contributors18
Last Push0d ago

Health Breakdown

Activity
25
Community
13
Maintenance
13
Popularity
25
View on GitHub ↗Issues (2) ↗Pull Requests ↗

Should you contribute to Cysharp/NativeMemoryArray?

Cysharp/NativeMemoryArray has a FoundDev health score of 76/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C#, so prior C# experience will shorten ramp-up.

Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

Cysharp76

Utilized native-memory backed array for .NET and Unity - over the 2GB limitation and support the modern API(IBufferWriter, ReadOnlySequence, scatter/gather I/O, etc...).

active
★ 34818 contributors2 issues
0d ago

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