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CoderGamester

CoderGamester/mcp-unity

C#MITactive
89Health

Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs

Stars1.9k
Forks235
Open Issues4
Contributors235
Last Push0d ago

Health Breakdown

Activity
25
Community
25
Maintenance
14
Popularity
25
#claudecode#codex-cli#copilot#cursor#game-development#mcp#model-context-protocol#openai#openclaw#unity#unity-package#unity3d
View on GitHub ↗Issues (4) ↗Pull Requests ↗Wiki ↗

Should you contribute to CoderGamester/mcp-unity?

CoderGamester/mcp-unity has a FoundDev health score of 89/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C#, so prior C# experience will shorten ramp-up.

Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

CoderGamester89

Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs

active
1.9k235 contributors4 issues
0d ago

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