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BlueHeisenberg

BlueHeisenberg/SCSKiller

C#GPL-3.0activerising
87Health

Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.

Stars916
Forks20
Open Issues32
Contributors20
Last Push0d ago

Health Breakdown

Activity
25
Community
25
Maintenance
12
Popularity
25
#amd#directx12#nvidia#pc-gaming#shader-compilation#stutter#windows
View on GitHub ↗Issues (32) ↗Pull Requests ↗

Should you contribute to BlueHeisenberg/SCSKiller?

BlueHeisenberg/SCSKiller has a FoundDev health score of 87/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C#, so prior C# experience will shorten ramp-up.

Licensed under GPL-3.0, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

BlueHeisenberg87

Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.

activerising
★ 91620 contributors32 issues
0d ago

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