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Aureliolo

Aureliolo/gdharness

TypeScriptMITactive
83Health

A harness for driving a Godot 4 project from an agent: editor addons, a runtime bridge into the running game, an MCP server in front of them, and a CLI that installs and diagnoses the Godot side.

Stars26
Forks11
Open Issues2
Contributors11
Last Push0d ago

Health Breakdown

Activity
25
Community
25
Maintenance
16
Popularity
17
#gamedev#gdscript#godot#godot-engine#godot4#mcp#mcp-server#model-context-protocol
View on GitHub ↗Issues (2) ↗Pull Requests ↗

Should you contribute to Aureliolo/gdharness?

Aureliolo/gdharness has a FoundDev health score of 83/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in TypeScript, so prior TypeScript experience will shorten ramp-up.

Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

Aureliolo
Aureliolo/gdharness
TypeScriptMIT
83

A harness for driving a Godot 4 project from an agent: editor addons, a runtime bridge into the running game, an MCP server in front of them, and a CLI that installs and diagnoses the Godot side.

active
★ 2611 contributors2 issues
0d ago

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