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526077247

526077247/GenshinGamePlay

C#MITactive
90Health

参考Genshin的GamePlay框架,基于 TaoTie 轻量级 Unity 框架构建,涵盖战斗(AbilitySystem)、解谜(SceneGroup)、怪物 AI、剧情(Story)、相机控制等完整游戏玩法系统。 使用 Json 序列化的 Graph 编辑器进行可视化配置,二进制(Nino)/Json序列化的配置加载,YooAsset 管理资源,架构方便支持热更

Stars453
Forks75
Open Issues0
Contributors75
Last Push0d ago

Health Breakdown

Activity
25
Community
25
Maintenance
15
Popularity
25
#ability-system#gameplay#gas#genshin#unity
View on GitHub ↗Issues (0) ↗Pull Requests ↗Wiki ↗

Should you contribute to 526077247/GenshinGamePlay?

526077247/GenshinGamePlay has a FoundDev health score of 90/100, which puts it in the active-and-maintained tier. The maintainer team is shipping recently, issues are being closed, and a PR you open this week has a realistic chance of being reviewed.

Last push was 0 days ago — that signals an actively maintained project. New issues are likely to get a maintainer response within days. The project is written primarily in C#, so prior C# experience will shorten ramp-up.

Licensed under MIT, a standard OSI-approved license — safe to contribute to under normal employer IP policies.

Community

52607724790

参考Genshin的GamePlay框架,基于 TaoTie 轻量级 Unity 框架构建,涵盖战斗(AbilitySystem)、解谜(SceneGroup)、怪物 AI、剧情(Story)、相机控制等完整游戏玩法系统。 使用 Json 序列化的 Graph 编辑器进行可视化配置,二进制(Nino)/Json序列化的配置加载,YooAsset 管理资源,架构方便支持热更

active
45375 contributors
0d ago

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